Industry analysts at NPD Group tracked 34% year-over-year growth in the Roguelike Deck-builder category. The growth is attributed to a combination of strong post-launch updates and crossplay rollout, though analysts caution against extrapolating to other genres.
In a brief statement released this morning, Daniel Mullins Games confirmed that work on their next title is underway. The studio declined to give a release window beyond '2025 or later,' but characters the project as 'a step sideways' from their previous work.
The Game Awards opened with a slate of Roguelike Deck-builder announcements. Three were already known; two were genuine surprises; one — from a studio with no prior public profile — drew the loudest crowd reaction of the day.
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Started a new game+ run after reading this. Different experience entirely.
Score feels about right. The opening drags a bit but it grows on you.
Spoiler-free reviews like this are rare. Appreciated.
The economy is broken in the late game, surprised this wasn't mentioned.
Finally finished it last night. Your take on the ending matches mine.
The pacing in the second act is exactly the issue that gets glossed over in most reviews.
Best take I've read on this one. The the genre space needs more critical depth.